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1. [Feedback] Bad Starter Fits - in Feedback/Requests [original thread]
I just recruited a friend of mine to Dust and as I was walking him through fittings by showing him the starter fits for his race (Minmatar) when I noticed something. The Medic fit was awful. After a bit of playing I went and checked the start fits...
- by Ecshon Autorez - at 2014.06.01 03:18:00
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2. Passive Armour reps for all suits - in Feedback/Requests [original thread]
*sigh* I wish I saw this thread sooner, we already had a thread go into great detail on how to implement this as a skill. Here's the thread, Passive armour rep skill TL;DR? (Seriously? It's only 26 posts) OP TheD1CK wrote: I think the dropsu...
- by Ecshon Autorez - at 2014.05.18 17:38:00
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3. [Feedback] Commandos - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Most speed, 2nd most stamina, most stamina recharge, and 2nd fastest shield recharge are attributes that completely make sense for the Minmatar; speed, stamina, and stamina recharge rate stats are basically the Minm...
- by Ecshon Autorez - at 2014.05.18 02:43:00
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4. [Feedback] Commandos - in Feedback/Requests [original thread]
I don't have any heavy suits (except my templar) but if I skilled into a Commando, I'm pretty sure it'd be the Minmatar. (read the TL;DR parts too, they haz lists) I don't know if you guys have made any changes since release, but I used this fo...
- by Ecshon Autorez - at 2014.05.18 01:07:00
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5. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Let me guess, you really enjoy playing Halo? Am I right or am I right? I actually dislike Halo. I only enjoy Forge and I don't own an Xbox. I can only play if I'm with a friend who has it.
- by Ecshon Autorez - at 2014.04.23 07:09:00
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6. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
Hmmm. +1 but I'd really have to see the Heavy Logis in action and play around with them to see if I really do prefer a Heavy Frame Logi to Medium Frame Logi.
- by Ecshon Autorez - at 2014.04.18 17:55:00
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7. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
Meh, I'll throw my hat into the ring too. Flak Cannon
- by Ecshon Autorez - at 2014.04.18 17:47:00
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8. Player Created Content Possibility - in Feedback/Requests [original thread]
Thokk Nightshade wrote: As for WHO would do it, They could hire a couple unpaid interns for a job like this. After that, it can get kicked to a development team member if it passes basic muster. Oh right, I completely forgot that unpaid inte...
- by Ecshon Autorez - at 2014.03.28 02:46:00
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9. Player Created Content Possibility - in Feedback/Requests [original thread]
Ultra Boomer3 wrote: so, going with the original idea, but in a different direction that could be more doable/likely. PC districts should be customizable by owner from the client. have the main socket locked based on the facility, but allow th...
- by Ecshon Autorez - at 2014.03.28 01:35:00
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10. [Idea] Jump Mag - in Feedback/Requests [original thread]
A deployable equipment that launches mercs through the air through the use of electromagnets. (So it's pretty much a railgun scaled to "safely" launch mercs.) Deployment Two stages of deployment Placed onto the ground like other deployable ...
- by Ecshon Autorez - at 2014.03.20 20:07:00
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11. Ideas For New Equipment - in Feedback/Requests [original thread]
Minwer wrote: 2.Some sort of projectable shield which can be moved around with the player as mobile cover. This can be overcome by heavy firepower and is also reliant on a charge that slowly depletes. http://halo.wikia.com/wiki/Z-90_Photonic_...
- by Ecshon Autorez - at 2014.02.19 05:27:00
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12. Revamp Revivals - in Feedback/Requests [original thread]
Nova Knife wrote: When it comes to revives, the entire system needs to be revamped. I'll write a bigger post on how this should work, but essentially there should be persistent "overkill" HP. For example, A person is "Incapacitated" after being...
- by Ecshon Autorez - at 2014.02.06 06:01:00
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13. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
I saw shield so I couldn't help myself.
- by Ecshon Autorez - at 2014.02.04 04:38:00
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14. Request for Dev Request - in Feedback/Requests [original thread]
This is directed at all the CCP Devs. When you see a [Request] thread for a new weapon, vehicle, or module, what do you like to see in it? A summary, tier by tier stats, variants, skills, obvious balance issues that we can't solve on our own, t...
- by Ecshon Autorez - at 2014.02.04 03:37:00
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15. Idea: Minmatar Long Rifle - in Feedback/Requests [original thread]
Minmatar Sniper Rifle already confirmed, no release info yet though. Its name is 'Precision Rifle'.
- by Ecshon Autorez - at 2014.02.04 03:17:00
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16. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
With the addition of the 1.8 Sentinel bonuses granting damage resistances these shields can now be changed to prevent the PRO shield from being 1 hit by a STD Flux. Give the shields a damage resistance to EM or just to all damage, but more on EM....
- by Ecshon Autorez - at 2014.02.04 02:57:00
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17. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Just curious, I haven't been keeping track of this topic, but has anyone suggested this?: Only allow specific weapon profiles to be used from the Dropship. By weapon profiles I'm referring to the way it's held. There's Rifle (AR, LR, RR, MD, ...
- by Ecshon Autorez - at 2014.02.03 21:32:00
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18. [01100110011001010110010101100100011000100110]0100100001001101010001... - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: 01101001 01110100 01110011 00100000 00110101 00111010 00110101 00110001 00100000 01101001 01101110 00100000 01110100 01101000 01100101 00100000 01101101 01101111 01110010 01101110 01101001 01101110 01100111 00100000 01100001 ...
- by Ecshon Autorez - at 2014.02.02 06:10:00
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19. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
I'm not sure how hard it would be to implement when compared to other things that have already been done/will be done/have been asked about. We already know mercs can access the starmap just fine. (we used to have it in MQ and in the War Barge, b...
- by Ecshon Autorez - at 2014.02.02 05:59:00
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20. [01100110011001010110010101100100011000100110]0100100001001101010001... - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: 00110000 00110001 00110000 00110000 00110001 00110000 00110000 00110001 00110000 00110000 00110001 00110000 00110000 00110000 00110000 00110000 00110000 00110001 00110001 00110000 00110000 00110000 00110000 00110001 00110000 ...
- by Ecshon Autorez - at 2014.02.02 05:42:00
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